Wenxi (Kiara) Zhang

Bernice · Virtual human case study

5 minute read · 2023–24

Are social feedsteaching us to wantthe same face?

My hypothesis was aesthetic convergence: that algorithmic feeds were narrowing what people see as beautiful. Bernice is the virtual human I built to make that convergence visible — and to test it back on the platform.

Role
Concept, build & narrative — solo
Context
Individual M.S. thesis · Columbia GSAPP · 2023–24
Computational tools
  1. Python scripts collecting posts from RED (Xiaohongshu)
  2. Simulation and a MetaHuman avatar in Unreal Engine
  3. AR facial capture (Live Link Face)
Design methods
  1. Generative compositions
  2. Narrative presentation of the social dynamics
  3. Interactive social experiment
Bernice — a MetaHuman render, a face engineered toward one idea of perfect
Bernice — a MetaHuman render. A synthetic face, engineered toward a single idea of “perfect.”
01 / Observation

Social platforms became a school of taste.

“Looks AI-generated” had quietly become a compliment on social media.

Scroll a beauty or lifestyle feed long enough and the faces start to rhyme — the same jawline, the same “A4 waist,” the same dewy skin, ranked and amplified until sameness reads as aspiration.

To see it for myself, I collected beauty posts by hashtag and looked at the sheer attention behind each “ideal,” then overlaid creator headshots to trace how narrow the accepted range had become. It was a hand-collected, qualitative read — not a rigorous dataset — but the convergence was hard to miss.

Diagram of the hashtag and recommendation loop: users' posts (text, narration, images, video) and hashtags go into a content analyzer, then recommendation, sort and ranking, and exposure; users' likes, comments, and reposts feed back into the analyzer
My working model of the platform: hashtagged posts are analyzed, recommended, ranked, and shown — and likes, comments, and reposts feed back into what gets shown next. It guided where I gathered and scripted the data.
#become beautiful#变美133.3B
#daily outfits#每日穿搭90.1B
#looks#颜值66B
#outfit#穿搭49.1B
#body#身材40.5B
#pretty girls#美女17.4B

Beauty hashtags on Xiaohongshu, by public view count (billions). A curated sample, not a full dataset — the scale of the convergence was the point.

Front-view overlay study: rule-of-thirds, golden-ratio and feature-width lines over a face blurred beyond recognitionProfile overlay study: jaw and nose angle lines over a face blurred beyond recognition
The “ideal,” measured. My overlay study — creator headshots blurred beyond recognition, with only the measurement lines kept.
02 / The question

So I built the logical endpoint.

If convergence has a destination, it looks like a synthetic person — more “perfect,” more controllable, and more tireless than any human creator. Rather than write about it, I decided to make one, and see what building it would teach me.

The thesis

Social media platforms have become the new visual institution of the digital age. What people post is filtered, reordered, and published by algorithms that propose new trends — and reshape public aesthetics of women's appearance.

Bernice, composited into a real New York street.
03 / The build

One person, the whole pipeline.

I built Bernice as a MetaHuman in Unreal Engine, drove her performance with iPhone AR facial capture, and used Midjourney for her imagery and ChatGPT to draft her posts — then gave her a voice, as a first-person film and a virtual account.

There’s an irony I leaned into: I couldn’t hand my measurements to the software. Bernice’s face came from MetaHuman’s built-in presets — a handful of “defaults” that already encode an idea of beauty before you touch a slider. The tool proved the thesis better than my analysis could, and building it end to end is how I found that out.

Model

MetaHuman in Unreal Engine

Perform

iPhone AR facial capture, Live Link

Generate

Midjourney imagery · ChatGPT scripts

Publish

A first-person film and a virtual account

Driving Bernice live: my own expressions on the phone (Live Link Face), her MetaHuman on the green screen in Unreal.
04 / The character

A virtual influencer, self-aware on purpose.

“From the relentless pursuit of being perfect to a journey of release and acceptance.”

I wrote Bernice a voice — a first-person film and a nine-post narrative arc that moves from the pressure to be flawless toward release and self-acceptance. I designed all nine; I published two before hitting the wall that became the project’s sharpest finding.

In 2024, the tools couldn’t hold her identity steady. Midjourney redrew a subtly different face each time, drifting off Bernice unless I retrained the model — so a “consistent” synthetic influencer simply wasn’t operable yet. The account and its follower count are a constructed thesis prop, not a real audience; what’s real is what the attempt taught me about where the technology broke.

Bernice's published Instagram post, a Midjourney-generated portrait in a snowy cabinA second frame from the same published Instagram post, with a visibly different face

The two posts that actually shipped (@bbernice2042). Look closely: the face drifts between frames — the consistency limit, visible in the published work itself.

05 / Virtual vs. real

What you gain, and what you give up.

I mapped synthetic creators against human ones across the tradeoffs a platform or brand would actually weigh. The pattern underneath: the most controllable creators are the ones people trust least — the tension synthetic media keeps walking into.

TradeoffSynthetic influencerHuman creator
Image controlTotal — every pixel is a decisionBounded by a real body and life
OutputContinuous; never rests or ages unless scriptedFinite; needs time and rest
Cross-cultural reachRe-skinned per market on demandRooted in one identity
Controversy riskLow; every word is authoredHigher; unscripted and human
AuthenticityManufacturedLived
Audience trustFragile the moment it is disclosedEarned, and durable
06 / Two years on

The question moved faster than the tools.

What it was

A critical build: a virtual human, a pipeline I ran end to end, and a thesis about what algorithmic feeds do to how we want to look.

What I’d do now

Character consistency was the wall in 2024; the models and tooling since have largely dissolved it. I’d treat the evidence systematically instead of a hand-picked wall, and push the build toward something interactive rather than a fixed narrative.

In one line

A face assembled from what the feed rewards.

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